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Eric Freeman <eri### [at] datasynccom> wrote ...
> I'm also trying to get a visible reflected light beam with media and have
> had no luck. I've got a hollow box with a small hole in the right side
and
> a light source 500,000 units to the right of the hole. Inside the box
I've
> placed several mirrors which reflect the light and eventually reflect it
> onto the left wall of the box. It works great. But then I added a second
> light source to illuminate the inside of the box but did not want it to
> shoot photons at the mirrors. This resulted in no photons being shot, so
I
> removed it. I added a second box the same size as the inside of the box
to
> contain media so I could see the light as it travels around the box and
get
> the message: "warning: Could not save photon map - no photons!" Also, the
> media does not show the light beam entering from the right and striking
the
> first mirror. As I am clueless when it comes to media, I don't know how
to
> fix this (altho I am randomly tweaking the media parameters to
experiment).
> If I find a cure, I'll let you know.
Send me some source code and I'll take a closer look.
-Nathan
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